Hello Baldi's Basics Plus players!
First off I want to say a big THANK YOU for all the great feedback I've received regarding the 0.4 update! I'm so glad that so many of you are loving the update, and I will be taking the more constructive feedback and using it to improve the game where possible.—Changelog, March 1, 2024
Version 0.4.1 is the nineteenth update patch of Baldi's Basics Plus. It was released on March 1, 2024. This update mostly fixes the bugs from Version 0.4.
Documented changes[]
Changes/Additions[]
- Added an error screen to the elevator for when the level generator crashes.
- Mrs. Pomp no longer freezes the player in place when she first starts screaming at them.
- The party event now has NPCs wander around the Principal's office, rather than just stand in place.
- Math Machine balloons no longer have captions for when they pop.
- Updated descriptions for explorer mode and challenges for clarity.
- Added a failsafe to the occlusion culling system which prevents it from crashing if an opening to an out of bounds area generates in a level.
- Made Kickstarter backer posters much rarer and limited them to appear in level 1 only.
Bug Fixes[]
- Fixed some furniture with rotation that was misaligned around the Y-axis, allowing the player to change their height and fly over/under the level by walking into it.
- Fixed Mrs. Pomp being able to attack the player in rooms she cannot enter.
- Fixed Mrs. Pomp sometimes targeting a door that does not lead to a hallway.
- Fixed a bug that caused the player to be unable to move after using a Dangerous Teleporter while in a locker.
- Fixed a bug that caused entities to get stuck in the ground when getting sucked into a whirlpool at the same time a field trip is played.
- Fixed an oversight that allowed players to use items during field trip minigames.
- Fixed Arts and Crafters attack sound being louder than intended and not respecting the sound effects volume setting.
- Fixed propagated audio being audible at the wrong volume level for a single frame when a level finished loading.
- Fixed several
NullReferenceException
errors that would occur when quitting to the main menu. - Fixed Dr. Reflex always knowing the player's location the same frame he gets angry, even if they were out of his line of sight.
- Fixed Baldi's "Thanks for playing, come back soon!" voiceline when quitting the game not respecting the voice volume setting. If the voice volume is zero, there will be no delay when quitting.
- Fixed The Test being able to move while not observed when its navigation was overridden by external events, such as the party event or playing the tape/phone.
- Fixed a bug that allowed hall lockers to be built into rooms (unless there is an opening, like a door).
- Fixed the elevator and elevator gate audio sources not being propagated.
- Fixed the order of challenge maps on the challenges menu to properly reflect the numerical order as displayed in the elevator.
- Fixed Baldi's "Woah, I think you might be smarter than me!" caption not being green in some contexts.
- Further restricted the spawn positions of whirlpools to prevent players potentially getting stuck when the event ends while they are getting pulled down into a whirlpool.
- Fixed several issues with pre-made maps:
- Fixed notebook icons being misplaced.
- Fixed the playground in the Grapple Challenge not having the playground room function assigned.
- Added
EntitySafeSpawn
points to all Principal's offices in pre-made maps. These points are used by some game events, and without them strange behavior would occur.
- Fixed a bug that could cause openings to an out of bounds area to form in special rooms (Like the playground or library).
- Fixed an object that was not being occluded properly.
- Fixed posters getting placed on the fence in the outdoor area and playground.
- Fixed the library being the only special room to generate in level 3. Now the cafeteria can also generate in level 3.
Trivia[]
- The glitch that flood being audible at full volume for a frame when the event starts was not fixed in this version. It was later fixed in V0.6.