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"Lockdown Doors" redirects here. For other uses, see Door (disambiguation).
Test procedure imminent! We use these doors when students try to escape!
 
— In-game screen text.
Official screenshot 2 - Metal door

Test Procedure is one of the random events for Baldi's Basics.

Gameplay

When this event starts, the Player will hear a 10-second countdown, and once it's over, all the lockdown doors will close, preventing the Player and other characters from getting through for a few seconds.

Some lockdown doors may shut later than the other doors. In other words, not all metal doors close at the same time.

Lockdown doors can also be opened or closed anytime by pressing the nearest button.

Trivia

  • This event is first revealed in the public demo.
  • The voice counting down from 9 was done by mystman12 himself.
    • The countdown voices were first used on testing subtitle feature to the full game.[1]
  • If observing at the door texture closely, the image of Baldi down at the hallway is nearly visible.

Glitches

  • It is possible to stand right under one of the giant metal doors and clip into the center of it when it closes. Any movement will free the Player.
    • There is a total of 5 lockdown doors from this demo.
  • Strangely, the count starts at number 0, but the next count is number 9.
    • It's possible that instead of "0", the voice was supposed to say "10" but mystman12 either forgot to rerecord it or ran out of time.

Audio

Sound Description
Test 0-resources.assets-87
Test 9-resources.assets-54
Test 8-resources.assets-45
Test 7-resources.assets-38
Test 6-resources.assets-105
Test 5-resources.assets-44
Test 4-resources.assets-59
Test 3-resources.assets-56
Test 2-resources.assets-86
Test 1-resources.assets-55
The voice counting down.
SFX LockDoorStop-sharedassets3.assets-391
The sound of lockdown doors closing.
LockdownDoor-sharedassets3.assets-381
Looping sound of the lockdown door moving.

Gallery

References

  1. "Here's something new that I just got pretty much fully working: Subtitles! They change location and sized based on the direction and distance of the sound's location. I did this because listening for noises and where they're coming from is an important aspect of Baldi's Basics." - mystman12. October 18, 2018. Twitter

Navigation

Comic sans events (1)
Broken RulerFloodFogLights-OffMystery RoomPartyTest Procedure
List: About PageCategory
Comic sans structrures (1)

Technologies

Noise PhoneTape PlayerYou Can Think Pad

Machines

Drinking FountainElevatorMath MachineRotohallVending Machines

Doors

DoorsLockdown DoorsSwing Doors

Obstacles

Bear TrapConveyor Belt

Others

Baldi's BusButtonsCakeCampfireLockersNumber Balloons

List: About PageCategory
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