Baldi's Basics Wiki
Baldi's Basics Wiki
"School" redirects here. For other uses, see School (disambiguation).

Oh, hi! Welcome to my Super Schoolhouse!

—Baldi, to the player, the sign-in screen

The Super Schoolhouse is the main setting of Baldi's Basics Plus. It is an expanded, larger version of the classic Schoolhouse.

List of rooms[]

Common locations[]

Name Image Description
Classroom
Classroom
Multiple rooms where a notebook and some inventory items can be found.
Faculty room
Faculty room
Completely restricted rooms where no students are allowed to enter. Principal of the Thing will scold the player when seeing them entering, exiting, or staying inside unless the Faculty Nametag is in action.
Hallway
Hallway
One of the most common locations. Some halls include doors and swinging doors to specific rooms.
Johnny's Store
Johnny's Store
A store where the player can use You Thought Points to purchase items.
Outdoor area
OutdoorArea
Can be accessed when going to field trips.
Principal's office
PrincipalOffice
The office owned by Principal of the Thing. This is where the player is sent for violating the school rules and where the party event starts. This office is also the area where all school members' posters and descriptions can be viewed.
The Pit Stop
Pit Stop
A room where the player can go on field trips, store or take items in the storage locker, buy items at Johnny's Store, save the game, and/or continue the current game. Located between each floor.

Special locations[]

Name Featured type Image Description
Cafeteria School
Cafeteria
A massive room where the player can find some snack/food-based vending machines.
Conveyor belt room Factory
ConveyorBeltRoom
A room with a bunch of conveyor belts.
Dr. Reflex's clinic All
Clinic
The spawn location of Dr. Reflex, where he gets his percussion hammer.
Gotta Sweep's closet All
Closet
A small location where Gotta Sweep resides.
Library School
Library
An area where all sounds are silenced.
Lightbulb testing room Maintenance
LightbulbTesting
A large room where the lights are flickering every 10 seconds.
Mystery room All
MysteryRoom
A room that appears after the mystery room event occurs. The door(s) to this room will disappear after 90 to 120 seconds.
Playground School
Playground
An outside area where stamina is restored upon visiting. If the player is in here, Principal of the Thing will not scold them for violating any school rule.
Teleporter room Laboratory
TeleporterRoom
A room containing a teleporter, along with some buttons.
Wormhole room Laboratory
WormholeRoom
A room where the wormhole spawns.

Hidden locations[]

Name Image Description
Debug room
A big room with placeholder textures. No items or furniture could be found. It was removed in V0.4.
Collapsed content may contain spoilers of the lore for the Baldi's Basics series.
Name Image Description
Baldi's Office
BaldiOffice
The office owned by Baldi located at the end of the main mode.

Trivia[]

  • The Super Schoolhouse's layout shifts, thanks to its ability to move around the walls, floors, and ceilings. It is similar to Portal 2's test chambers.[1]
  • From Baldi's Basics Full Game Early Demo, the school has only one pre-made floor, while including 3 floors in Baldi's Basics Kickstarter Exclusive Demo.
  • The school appears to have very poor standards when it comes to teaching students as Baldi gives his students Kindergarten/Grade 1 math.
  • Probably due to the aforementioned problems with the school staff, the school seems to have a problem with students commonly escaping from the school, so much so that they had to install super doors to prevent this.
  • Just like the classic Schoolhouse, if the player were to view the Super Schoolhouse from the outside, they can see through the walls. This is because the Super Schoolhouse is created out of walls that only have one side.
  • mystman12 posted randomly generated maps in his Twitter/X[2] and Instagram.[3] This happened during the rework of level generating.[4]
  • Map improvements 1

    The unknown rooms seen on the advanced map (represented with blue).

    mystman12 has teased a new unknown room that will be marked on the map by a dark blue color. They seem to be broken into chunks, some of which are disconnected from the hallways and seemingly have no entrance. However, they do appear to contain items.
    • mystman12 said that this room was made for testing, but it might be added in the game as a rare Easter egg.[5]


Glitches[]

  • Plain sky
    From Baldi's Basics Plus V0.3.6 to V0.6, if the player unpaused the game at the same time the transition effect finished, all objects in the school building and the building itself would suddenly disappear, so only the skybox was left. This could be fixed by pausing or opening an advanced map, then resuming the game.
    • This glitch still happens in Classic Remastered, although it is a different building.
  • KickstarterLossMapGlitch

    The level generation progress in the elevator screen.

    In Baldi's Basics Kickstarter Exclusive Demo and Baldi's Basics Plus prior to V0.3.5, the player could see how the level was generated in the elevator screen, after they were caught by Baldi.


Gallery[]

Walls
Floors
Ceilings

References[]

  1. Patreon
  2. "Oops" - mystman12. March 7, 2023. Twitter/X
  3. ":)" - mystman12. March 12, 2023. Instagram
  4. "So this happened because I've been reworking a lot of level handling and generating code over the past few weeks. With the game design doc finished I have a clearer idea of how I want the game to work, so I've been overhauling a lot of systems to make way for big improvements!" - mystman12. March 24, 2023. Twitter/X
  5. Q: "If they aren't already included in the pre-release, are you planning on adding the smiley face rooms with a blue map background as shown in one of the update teasers to the final release of V0.4? Or were they just test rooms that won't make an appearance in game?" / A: "The smiley face room was just for testing purposes, but who knows, maybe I'll throw it in the game at some point as a rare Easter egg!" - Kickstarter comments

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