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"Principal" redirects here. For other uses, see Principal (disambiguation).
Detention for you!
 
— Principal of the Thing after sending the Player in detention.

The Principal of the Thing is, hence his name, the principal of Here School from Baldi's Basics in Education and Learning. He is one of the most prominent characters that the Player will encounter and proves to be quite bothersome to most players. He, like most of the characters, speaks in a monotone voice void of almost any emotion.

Description

The Principal of the Thing is a dithered realistic photo of a tall, lanky adult man with his right hand out pointing upwards. His eyebrows are raised with one eye appearing to wink, and his mouth is open as if he was shouting. He wears a dark gray sweater-shirt with lighter stripes, pale blue jeans, and brown socks without shoes and his legs, especially his left one, are slightly glitched/erased.

It is very possible that in his original image, his socks were originally white but have been distorted by the compression of the file implemented into the game.

Personality

So far, Principal of the Thing has a very calm personality, without expressing any other emotions. Like a hall monitor, he is in charge of Here School and will put the student to detention upon getting caught for breaking any rules in the halls, even in the cafeteria and classrooms.

Mechanics

Baldi's Basics in Education and Learning

The Principal of the Thing seems to be taking the place of what a normal hall monitor would be like in a school environment.

The Principal of the Thing will move quickly around the school, checking the rooms and occasionally whistling. He will only just pass by the player, unless the player breaks any of the school rules, like running in the halls.

ImGoingToBeOnYouLikeANumeratorOnADenominator

The Principal of the Thing in the office after sending the player here for detention.

If the player breaks any of the School Rules near the Principal of the Thing, he will take action and chase the player at a speed that is faster than the player. Once he catches them, he will put them in the Principal's Office, giving the player a detention for some time and shunning them as he leaves.

During detention, the player is unable to leave the room for 15 seconds, and the time the player will have to wait will be increased by 15 seconds every time they are caught. Any detentions after 60 seconds will last for 99 seconds. However, there is an item called the Principal's Keys that are found in one of the school's Faculty Rooms. When the player is in detention, they can right click on the door with the keys selected. However, the longer the detention time is, the riskier it is to do, because if the Principal catches the player outside while detention is still being held, he will send them back to detention with an increase of waiting time. At an unlikely 99 seconds, the player no longer runs the risk of increasing their detention time beyond an additional 99 seconds through means of escape, or more detentions, however, the player will most likely have been caught long before this point.

Being put into detention also counts as "opening a door" and will make Baldi go in that direction if the player didn't use the phone (Using the Baldi Anti Hearing and Disorienting Tape works also, and also causes Baldi to forget the Player's location, thereby preventing Baldi from entering the Principal's Office.) As such, getting caught three or more times is an almost guaranteed game over without these items or a distraction, as it will take too long for the timer to hit 0 before Baldi enters and catches the player.

However, the Principal of the Thing can also send It's a Bully to detention. This can make him quite helpful on some occasions.

Field Trip

Screenshot (51)

Principal of the Thing in the Field Trip demo.

The Principal of the Thing plays a minor role in the demo and is one of the four characters who appear and return from the first game. He can only be found past a black wall in the school, after which encountering him will play the message "No breaking the fourth wall in the halls". However, the Principal of the Thing will not bring the player to detention and will simply stand there. In fact, there is no Principal's Office in the school's map for Field Trip, as it is only just a few hallways.

Tips

The Principal of the Thing moves fast, so wait until he passes by, and then start running once the player is out of his vision.

It's definitely a bad idea to use BSODA on him, because he will then start chasing after the player after saying: "No drinking drinks in the halls". He won't notice the spray created by it, though. The player can also use BSODA to avoid him putting the player in detention while he chases them.

The Principal of the Thing can actually help the player at certain times. For one, he takes the player to his office, where they can use the Baldi Anti Hearing and Disorienting Tape, and even get them away from Playtime if she catches them. He also opens doors normally when entering rooms (other than the Principal's Office when it is locked), allowing the player to sneak inside without Baldi hearing.

The player can also use WD-NoSquee on the Principal's Office door, so Baldi can't hear that the player is in detention. Pretty useful if the player has been caught 2 times, as the WD-NoSquee item lasts 4 openings.

It is a good idea to use Gotta Sweep or 1st Prize to get away from the Principal of the Thing, however it is pretty hard if you use 1st Prize, as he turns slow, and the Principal might catch up with the Player.

Trivia

  • The Principal of the Thing is one of the first characters to make a first introduction in the Game Jam edition.
  • His name is a play on words of the phrase: "It's the principle of the thing." A principle is a fundamental rule, law, or tenet.
  • The Principal of the Thing typically spawns from the Principal's Office. This was revealed during hacking by teleporting to the office in the beginning and teleporting one notebook here before getting any answer wrong.
  • All of his accusatory sentences involve the action occurring "in the halls."
  • As of the 1.3 update, he now detects the player breaking rules in his line of sight, rather than the small radius seen in older versions. In older versions, he wasn't able to send It's a Bully to detention at all.
    • In older versions, there was a school rule, "No eating food in the halls". However, in the 1.3 update, the rule was removed and replaced with the "No bullying" rule. This means that the player can eat a Zesty Bar without being punished by the Principal of the Thing (the Zesty Bar, however, gives the player a speed boost, which when the Principal catches the player running, he is put into detention).
  • There are unused sounds for the Principal of the Thing saying "No stabbing people with pencils in the halls." and "No looking in other people's lockers in the halls.". For the "no stabbing people with pencils" rule, Micah revealed in his gaming live-stream that the former quote was originally going to be said by the Principal of the Thing when a removed character, referred to by Micah as "Pencil Boy", was stabbing the player.[1] For "no looking other people's lockers" rule, the player was intended to be able to open lockers to possibly find items. mystman12 went on to reveal that the reason he did not implement this is because he thought it was a terrible idea partway through the process of implementing the opening of lockers, and that it would be too tedious to pull off.
  • The way his whistling sound goes is actually based from one of the episodes Cartoon Network animation series The Amazing World of Gumball. In said episode, a character known as Banana Joe is seen whistling.
  • The Principal of the Thing is one of the five characters described in unused audio logs. The others being Baldi, Playtime, Arts and Crafters and Gotta Sweep.
  • For unknown reasons, there is a random high pitched tone that plays whenever he says one of his lines.
  • His voice and It's a Bully's voice are nearly identical. This is most likely because they're both voiced by their creator mystman12, who also voiced most of the other characters in the game.
  • All characters except Playtime have a reason to not get sent to detention for running in the halls: Arts and Crafters, 1st Prize and Gotta Sweep are non-human. Baldi is a teacher and he is not running (he is seemingly teleporting), and It's a Bully can't run (though he is put into detention solely for blocking the hall).
  • Principal of the Thing's "No breaking the fourth wall in the halls" line from the Field Trip demo is a pun for going through the fourth final "You'll regret this..." wall. Breaking the fourth wall is a performance convention in which an invisible, imagined wall separates actors from the audience. While the audience can see through this "wall", the convention assumes, the actors should act as if they cannot.
    • For some reason, Principal of the Thing's line, "No breaking the fourth wall in the halls." is strangely quieter than his other accusatory sentences.
  • Using hacks, if the Player in the starting T-shaped corridor location uses the Yellow Door Lock on all three yellow doors to get the Player themselves trapped while the Principal is running after them for detention, the Principal's speed limit will glitch; moving extremely slow and steady but also rarely moves in normal speed for brief amounts of time, and using the BSODA on him will not push him away normally. This will last until any Yellow Door Lock expires.
  • According to mystman12's livestream, he was unsure where the Principal of the Thing's shirt came from. He went on to mention it was simply a shirt he just happened to have in his possession.

Glitches

  • If the Player is already in the Principal's Office and is caught breaking one of the school rules, the Principal of the Thing will overlap the Player until he leaves the office, then send them back with detention.
  • The Principal of the Thing could put the Player in detention if he sees them getting pushed by Gotta Sweep or 1st Prize, due to him seeing the Player and thinking they were running. This was fixed in V1.3.2.
  • If the Principal of the Thing catches the Player breaking the rules and then the Player goes into the detention room, he won't be able to send the Player to detention. He will send the Player to normal detention but the door is still open, leaving the Player with a free getaway which leads to make he says "No escaping detention in the halls".
  • If the Player holds shift for less than a second with a 1-second delay repeatedly, they can actually run in the halls without the Principal of the Thing catching them.

Audio

Sound Transcript Description
Pott whistle
*Whistling* Plays at random intervals. Before V1.2, there was a small glitch where he could whistle just as the player got a third question wrong.
PRI NoBullying
No bullying in the halls. Plays when the Principal of the Thing catches It's a Bully asking the player for an item.
Pott nodrink
No drinking drinks in the halls. Plays when the Principal of the Thing catches the player using a BSODA.
Pott noescaping
No escaping detention in the halls. Plays when the player uses the Principal's Keys to escape detention and the Principal of the Thing catches them during detention time.
Pott noentering
No entering "School Faculty Only" rooms in the halls. Plays when the player enters, exits or is in the Faculty Room while the Principal of the Thing is nearby.
Pott norunning
No running in the halls. Plays when the Principal of the Thing catches the player running.
Pott 15sec
15 seconds... Plays when the player gets detention one time in a round.
Pott 30sec
30 seconds... Plays when the player gets detention two times in a round.
Pott 45sec
45 seconds... Plays when the player gets detention three times in a round.
Pott 60sec
60 seconds... Plays when the player gets detention four times in a round.
Pott 99sec
99 seconds... Plays when the player gets detention five or more times in a round.
Pott det
Detention for you! Plays after the Principal of the Thing announces the time of detention.
Pott youshould
You should know better. Plays when the Principal of the Thing leaves the Principal's Office while the player is in detention.
Pott whenwillyou
When will you learn? Plays when the Principal of the Thing leaves the Principal's Office while the player is in detention.
Pott yourparents
Your parents will hear about this one. Plays when the Principal of the Thing leaves the Principal's Office while the player is in detention.
PRI FourthWall 1.fbx
No breaking the fourth wall in the halls. Easter Egg in the Field Trip demo.

Sound Transcript Description
Pott nofood
No eating food in the halls. Plays when Principal of the Thing catches the player using an Energy Flavored Zesty Bar before Version 1.3.
Pott nolooking
No looking in other people's lockers in the halls. Possibly would've played when Principal of the Thing catches the player opening someone's locker.
Pott nostabbing
No stabbing people with pencils in the halls. Would've played when Principal of the Thing catches Pencil Boy stabbing the player with a pencil.

Gallery

References

  1. https://www.youtube.com/watch?v=2HP1NmoWMdw&t=48m31s

Navigation

Characters

Main Protagonist

The Player

Here School members

1st PrizeArts and CraftersBaldiFilename2Gotta SweepIt's a BullyJoePlaytimePrincipal of the Thing

Field Trip-only characters

Cloudy Copter

Easter Egg characters

PlaceFace

Mentioned Characters Cut Characters