- "Principal" redirects here. For other uses, see Principal (disambiguation).
|“||Detention for you!||”|
— Principal of the Thing sending the Player to detention.
Principal of the Thing is a dithered realistic photo of a lanky adult man with his right hand out pointing upwards. His eyebrows are raised and his mouth is open as if he was shouting. He wears a dark gray sweater-shirt with lighter stripes, pale blue jeans, and brownish-red socks (originally white) without shoes. His legs are slightly glitched/erased, along with part of his left arm.
According to mystman12, Principal of the Thing is, in fact, wearing a yellow bow-tie, but it is extremely hard to see because he uses very few colors to dither the Principal's image, as Principal's skin color is very similar to the color of his bow-tie. It is located on his neck and can more clearly be seen in his merchandise items.
Based on the scaling of Baldi's ruler, Principal of the Thing is about 7.3 feet ( 222.5 centimeters) tall.
Principal of the Thing has a very calm personality, speaking in a monotone voice and barely raises his voice without expressing any other emotions. Like a hall monitor, he is in charge of Here School and will put students in detention upon getting caught breaking any rules "in the halls", even if they are in the cafeteria or classrooms. He is known to be very strict as he sends the Player to detention without warning for a tiny infraction such as running in the halls.
Principal of the Thing seems to be taking the place of what a normal hall monitor would do in a school environment. He will first spawn from the Principal's Office and slides quickly around the school, checking the rooms and occasionally whistling. He will pass by the Player without conflict unless the Player is caught breaking any of the School Rules. Principal of the Thing moves very fast, so wait until he passes by, and then start running once the Player is out of his vision.If the Player breaks any of the rules where Principal of the Thing can spot the Player, he will chase the Player at a speed that is faster than the Player's running speed until he catches them. Once he has caught up to the player, he will teleport himself and them to the Principal's Office, giving the Player detention for a certain amount of time before leaving.
During detention, the Player is unable to leave the room for 15 seconds, and the time they will have to wait will be increased by 5 seconds (15 seconds in the original version) each time they are caught. Any detentions after 60 seconds will last for 99 seconds.
There is an item called the Principal's Keys that are found in one of the school's Faculty Rooms that can be used to escape detention. While the Player is in detention, they can right-click on the door to the room with the keys selected, and the door will open. However, the longer the detention time is, the riskier this is to do as if Principal of the Thing catches the Player outside while detention is still being held, he will send them back to detention with increased waiting time.
Being put into detention attracts Baldi's attention, as it has the same effect as when opening a door, and will cause Baldi to go towards the Player's location if the Player does not use the Alarm Clock or Noise Phone before appearing in detention, or the Baldi Anti Hearing and Disorienting Tape after arriving there. As such, getting caught six or more times (three or more times in the original version) is an almost guaranteed game over without these items or a distraction, as it will take too long for the timer to hit 0 before Baldi enters and catches the Player. The Player can use WD-NoSquee on the Principal's Office door, so Baldi can't hear that the Player is put in detention. This is very useful if the Player has been caught 2 times, as the WD-NoSquee item lasts 4 door openings. However, this will not work if the Principal catches the Player in Baldi's line of sight.
Principal of the Thing can actually help the Player at certain times. If he takes the Player to his office, they can potentially escape from Baldi and use the Baldi Anti Hearing and Disorienting Tape. Principal of the Thing is one of the few characters that can interrupt Playtime's jump rope mini-game, which can sometimes be useful. He also opens doors when entering rooms, allowing the Player to sneak inside without Baldi hearing.
Principal of the Thing can send It's a Bully to detention for bullying. This can make him quite helpful on some occasions.
There is randomly a window in some of the Faculty Rooms. If the Player sees Principal of the Thing through that window, he will not give the Player detention because he has no eyesight through windows, similar to other characters like Baldi and Gotta Sweep.
In the full game, he will tend to go places he hasn't visited, rather than just wandering in completely random places in the original version.
- In Stealthy Challenge, a total of 6 Principal clones will spawn. If any of them notice the Player, the Principal clone will call the Player out for being in school after hours and chases them for detention.
- Principal of the Thing is absent in Speedy Challenge and Grapple Challenge.
- In Baldi's Basics Classic, Principal of the Thing wanders randomly around the entire map. His detention time list is shorter, ranging from 15, 30, 45, 60, to 99 seconds.
- In the Baldi's Basics: Field Trip demo, Principal of the Thing plays a very minor role and is one of the four characters who appear and return from the original game. He can only be found past a few black walls in a hallway, where he will say "No breaking the fourth wall in the halls.". However, Principal of the Thing will not bring the Player to detention and will simply stand there idly. There is no Principal's Office in the school's map for Field Trip Demo, as it has only a few small hallways.
- In Baldi's Basics Birthday Bash, he wears a birthday party hat to celebrate the game's 1st anniversary. When appearing with the original cast for a surprise to the Player once reaching the last door in the Cafeteria, he will say "No surprises in the halls." for comical purposes.
- In Baldi's Basics - Challenges Demo, the Principal appears exclusively in the Stealthy Challenge.
- His name is a play on words of the phrase: "It's the principle of the thing." A principle is a fundamental rule, law, or tenet.
- Principal of the Thing's whistle is inspired by a scene in the Cartoon Network animation series The Amazing World of Gumball. In the episode "The Banana", a character known as Banana Joe is seen whistling a similar tune.
- According to mystman12's live stream, he was unsure where Principal of the Thing's shirt came from. He went on to mention it was simply a shirt he just happened to have in his possession.
- Baldi's Basics Plus
- All other characters, except for Beans, have a reason to not get sent to detention for running in the halls: Arts and Crafters, 1st Prize, Chalkles, and Gotta Sweep are non-human, Baldi is a teacher and he is not running (he is seemingly teleporting), Playtime is jumping around the halls instead of running, Mrs. Pomp is a teacher and is hopping around instead of running, and It's a Bully doesn't move (although he is put into detention solely for bullying, after all, he is a bully).
- Despite this, Principal of the Thing is clearly running around the school, since he's always faster than the Player's sprinting speed, which is against the rules. Even being faculty, it is unprofessional to break the Player's own rules constantly; even more-so since theoretically running could endanger students.
- There is an odd, idiomatic tongue-in-cheek joke for the Principal's office description: While using the "justice is served" phrase (an idiom used to give proper punishment or fair treatment) when catching the students violating any rules, the Principal then states that the served justice tastes good for him like a legitimate food similar to the "dinner is served" idiom.
- Principal of the Thing will send other characters to the Principal's Office for detention in the full game. As of now, It's a Bully is the only character that got detention by him, but he doesn't show up in the office.
- Baldi's Basics Classic
- As of the V1.3 update, he detects the Player breaking rules in his line of sight, rather than a small radius as in older versions. Also, he wasn't able to send It's a Bully to detention at all, but he could send the Player to detention if he detected the Player used an Energy Flavored Zesty Bar as the "No bullying" rule was the "No eating food" rule instead.
- There are unused audio files for Principal of the Thing that say "No stabbing people with pencils in the halls." and "No looking in other people's lockers in the halls.".
- mystman12 revealed in his gaming live-stream that the "No stabbing people with pencils in the halls." quote was going to be used for when a cut character named "Pencil Boy" stabs the Player.
- The "No looking in other people's lockers in the halls." quote was used for an unused concept where the Player was intended to be able to open lockers and find items. mystman12 has revealed that the reason he did not implement this concept is that he thought the idea would be too tedious to pull off. However, the audio file is used when he catches the Player hiding in a locker in the Kickstarter exclusive demo.
- Using hacks, if the Player in the starting T-shaped corridor location uses the Yellow Door Lock on all three yellow doors to get the Player themselves trapped while the Principal is running after them for detention, the Principal's speed limit will glitch; moving extremely slow and steady but also rarely moves in normal speed for brief amounts of time, and using the BSODA on him will not push him away normally. This will last until any Yellow Door Lock expires.
- Baldi's Basics: Field Trip
- Principal of the Thing's "No breaking the fourth wall in the halls." line from the field trip demo is a pun for going through the final wall, which reads "You'll regret this...".
- Baldi's Basics Classic
- If the Player is already in the Principal's Office and is caught breaking one of the school rules, Principal of the Thing will overlap the Player until he leaves the office, then send them back with detention. If the Player runs back to the door as soon as they are returned with detention, they can escape through the door before it closes, then run away before the Principal leaves the room to avoid being spotted, effectively escaping detention just like when using the keys.
- Before V1.3.2, Principal of the Thing would put the Player in detention if he saw them being pushed by Gotta Sweep or 1st Prize while running.
- Sometimes he will not send It's a Bully to detention even after calling the Bully out for the "No bullying" violations.
- If the Player holds shift for less than a half-second with a 1-second delay repeatedly, they can actually run in the halls without Principal of the Thing catching them.
- If the Player is close enough to Principal of the Thing, or in a certain angle, he will not put them in detention for breaking any rule.
- Although this is only when hacking if the Principal catches the Player running while using noclip, he will take them to detention and then say: "No escaping detention in the halls.", and get frozen in his office.
- In the public demo, the maximum detention time is 65 seconds. However, Principal of the Thing says "99 seconds..." instead.
- While whistling, the sound overlaps when the Principal calls the Player out over the rule breaks. It was fixed on V1.1 of the public demo.
- When the stamina bar is empty and the Player is still holding the run button, the Principal still sends the Player to detention for running in the halls.
|*whistling*||Plays at random intervals.|
|No bullying in the halls.||Plays when Principal of the Thing catches It's a Bully asking the Player for an item.|
|No drinking drinks in the halls.||Plays when Principal of the Thing catches the Player pushing a character by using BSODA.|
|No escaping detention in the halls.||Plays when the Player uses Principal's Keys or gets out when the door is still opened to escape detention and Principal of the Thing catches them during detention time.|
|No entering "School Faculty Only" rooms in the halls.||Plays when the Player enters, exits or is in the Faculty Room while Principal of the Thing is nearby.|
|No running in the halls.||Plays when Principal of the Thing catches the Player running.|
|15 seconds...||Plays when the Player gets detention once in a round.|
|30 seconds...||Plays when the Player gets detention four times in a round. (Twice in the original version.)|
|45 seconds...||Plays when the Player gets detention seven times in a round. (Three times in the original version.)|
|60 seconds...||Plays when the Player gets detention ten times in a round. (Four times in the original version.)|
|99 seconds...||Plays when the Player gets detention eleven or more times in a round. (Five times or more in the original version.)|
|Detention for you!||Plays after Principal of the Thing announces the time of detention.|
|You should know better.||Plays when Principal of the Thing leaves the Principal's Office while the Player is in detention.|
|When will you learn?|
|Your parents will hear about this one.|
- Public Demo
|20 seconds...||Plays when the Player gets detention twice in a round.|
|25 seconds...||Plays when the Player gets detention three times in a round.|
|35 seconds...||Plays when the Player gets detention five times in a round.|
|40 seconds...||Plays when the Player gets detention six times in a round.|
|50 seconds...||Plays when the Player gets detention eight times in a round.|
|55 seconds...||Plays when the Player gets detention nine times in a round.|
- Kickstarter Demo
|No looking in other people's lockers in the halls.||Plays when Principal of the Thing catches the Player opening/closing a blue locker.|
- Field Trip
|No breaking the fourth wall in the halls.||Easter egg in the Field Trip demo.|
- Birthday Bash
|No surprises in the halls.||Plays to celebrate the Player when collecting all 7 notebooks and reaching the cafeteria exit door.|
- Challenges Demo
|No being in school after hours in the halls.||When the Principal notices the Player in Stealthy Challenge.|
|No eating food in the halls.||Plays when Principal of the Thing catches the Player using an Energy flavored Zesty Bar before Version 1.3.|
|No stabbing people with pencils in the halls.||Would've played when Principal of the Thing catches Pencil Boy stabbing the Player with a pencil.|
|No chasing the creator of the game in the halls.||6:39|
|When will you learnnnn?...||22:23|
|No breaking the fourth wall in the halls.||48:20|
|*even more whistling*||1:15:05|
|*tons of whistling*||1:27:57|
|No sending people to detention in the halls.||1:31:07|
|No live streaming in the halls.||1:38:18|
|No walking past the principal in the halls.||2:05:32|
|No making a game in college in the halls.||4:32|
- Baldi's Basics Classic
- Baldi's Basics Full Game Early Demo
- Full Game Alpha
- Challenges Demo
- Full Game Early Access
- Game Covers
- ↑ "Actually, he's always had a bow-tie, you just can't see it in the game because of how few colors his sprite uses. :P" - File:Fef.jpg
- ↑ "Principal of the Thing used to wander around just like everyone else, but now he does so differently. Rather than wandering completely randomly, Principal of the Thing now prefers going to places he hasn't been in a while. This means if you see him pass through a hall, it's likely you won't see him come that way again for a while!" - Kickstarter UPDATE #20: Status Update #8 - Everyone is here!
- ↑ "I have no idea where the shirt for the Principal came from. Just a shirt I had..." - Livestream archive 1:25:55~1:26:04
- ↑ "I haven't added the ability for PotT to send other characters to detention yet. That will be in the finished game." - Basically Games' comment on Report bugs here! post
- ↑ "The "stabbing people with pencils in the halls" thing was actually going to do a character I would think I was gonna call him just like "Pencil Boy" or something. ... And basically what I was gonna be was this little kid who would basically come to you and start stabbing with pencils, and if the Principal saw, then he would get rid of him." - Livestream archive 48:31~48:56
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