Baldi's Basics Wiki
Advertisement
Baldi's Basics Wiki
For a similar HUD, see Item counter.
To pick up an item, just look at it and press the "ACTION" button.
Then it will be added to your inventory.

—Baldi

The inventory (or item slots*) is an item storage system in the Baldi's Basics series, shown on the top-right corner of the screen.

Mechanics

Baldi's Basics Plus

ItemSlot Dynamic 0ItemSlot Dynamic 1ItemSlot Dynamic 1ItemSlot Dynamic 1ItemSlot Dynamic 2

The inventory can hold 5 items at once. Items can be picked up with the "Interact" action (Left-click or E by default) and used with the "Use Item" action (Right-click or Q by default).

The player can scroll the mouse wheel or press the number keys (1, 2, 3, 4, and 5 by default) to select different items.

To swap an item, the player has to left click an item with another item selected with a full inventory. The player will pick up the new item and the old one will be left in its place. If the player approaches It's a Bully while having items, he will take a random item from their inventory.

The item the player has selected will have a red background in its square. If the player has an inventory slot selected with nothing in it, then the item slot will just say "Nothing".

When the player picks up an item, it will move left to right in the inventory. However, when they use an item, it will move right to left.

If the "Shrinking Inventory" game option is enabled, using an item will reduce the number of available inventory slots by 1.

Baldi's Basics Classic/Baldi's Basics Birthday Bash

ItemSlots

The inventory has a different design and can only hold 3 items at a time. Once the inventory is full, picking up an item will result in the previous item getting permanently removed.

Baldi's Basics Classic Remastered

ItemSlot Dynamic

The inventory functions the same as the one from Baldi's Basics Plus, but there are only 3 item slots and there's no animation when items are picked up or used. In Authentic Mode, the inventory uses the same texture as the one in Baldi's Basics Classic and Birthday Bash.

Trivia

General

  • mystman12 considered adding a separated inventory to keep quarters in a future update, as stated during a livestream.[1] It was later scrapped, due to You Thought Points making it redundant.[2]
  • Even though the "Nothing" icon (PlaceHolder) was used in Full Game Early Demo, it was not implemented in the later demos nor Baldi's Basics Plus.

Baldi's Basics Plus

  • In V0.1, there were no hotkeys for the item slots.
  • Prior to V0.6, there was no animation when items were picked up or used and the way to feature the inventory was by showing the whole sprite instead of showing 5 dynamic, completely separate sprites.

Baldi's Basics Classic/Birthday Bash/Classic Remastered

  • Baldi teaches the player how to use the inventory after completing and collecting the first notebook.[3] This does not occur in Baldi's Basics Plus and all demos.
  • In Baldi's Basics Classic, Birthday Bash and Authentic Mode of Classic Remastered, the inventory resembles a cut off piece of the You Can Think Pad.

Baldi's Basics Classic

  • Prior to V1.3, there were no hotkeys for the item slots.
  • Prior to V1.4, when starting the game, the text when selecting the first empty slot was "Item". But when the player collected and used an item or selected another slot, the text for all empty slots would become "Nothing" for the rest of the game.
Note: The following content may have spoilers for the deep lore.

  • Classic HUD outside
    When using hacks by teleporting out of the map of Baldi's Office, the player can see the inventory, along with the staminometer and item counter.



Baldi's Basics Classic Remastered

  • In the "Baldi's Basics 3 Year Anniversary Presentation!" video, the inventory had 5 slots during development.[4] However, it only has 3 slots in the game.

Baldi's Basics Full Game Early Demo

  • There are no hotkeys for the item slots.
  • Looking outside of the HUD on the top right, there is a non-functional 6th item slot. There is also code in the files suggesting that it was planned to be used.
    • This is further proven by the fact that there is a long empty space in the item slots texture, suggesting a 6th slot used to be there.

Glitches

Baldi's Basics Plus

  • If the player gets caught by Baldi when the invetory is reduced, after trying to play another turn, items in removed slots are not shown until replacing an "empty" item with another item.
  • In V0.1, the key "6" existed in the control mapper.
  • From V0.3.5 to V0.5.2, if the player entered Johnny's Store too quickly, the inventory did not save the items properly.
  • Prior to V0.6, when reaching the next floor, starting a field trip (prior to V0.3), or completing the Hide-and-Seek mode with an item in the first slot, when the floor started, the first item would be selected but the text read "Nothing".

Baldi's Basics Classic Remastered

  • 5 item slot in Classic Remastered 1.0
    In the Windows version of V1.0.1, the inventory texture was the one from Baldi's Basics Plus, despite the fact that the player can only hold 3 items in this game.

Gallery

References

  1. "I'm considering giving quarters in like a separate item slot in the full game so you stack quarters instead of having them to take off from your item slot. I'm-I'm thinking about getting you like five slots in the full game and then get this new separate quarter slot." - Livestream archive 1:12:13-1:12:29
  2. "I don't plan on giving quarters a separate item slot anymore. You Thought Points kind of made the idea of quarters as a currency redundant." - Gmail
  3. "Just click on it with the interact button to pick it up. Then, when you find something you can use it on, Use the item button on the object with the quarter selected. That's how you use items y'know!" - BAL_GetPrize3.wav, BAL_GetPrize4.wav, BAL_GetPrize5.wav, and BAL_GetPrize6.wav files from Baldi's Basics Classic Remastered's asset files
  4. Baldi's Basics 3 Year Anniversary Presentation! - 9:03

Navigation

Advertisement