Each floor is connected by Elevators. Floors are guaranteed to contain random Hallways, Classrooms, Faculty Rooms, and a Principal's Office. The Janitor's Closet, Cafeteria, Playground and Library have a chance to be included on the floor but aren't guaranteed.
The Player will encounter many randomly-generated floors as they progress through the Super Schoolhouse in the Hide-and-Seek or Explorer Mode, with each floor getting larger and more complex than the previous floor. Sometimes the Player can access field trips in the Outdoor Areas to take a break from the main game and win items. It is currently unknown exactly how many floors the Super Schoolhouse has.
In Baldi's Basics Classic, there is only one non-randomly-generated level containing 7 Classrooms, 5 Faculty Rooms, and a Cafeteria.
In Baldi's Basics Full Game Early Demo, there is one pre-generated level having 8 Classrooms, 5 Faculty Rooms, a Playground, and some rotohalls which aren't that common in other demos.
In Baldi's Basics Kickstarter Exclusive Demo, there are three randomly-generated levels. The first floor has 4 or 5 Classrooms, the second floor has 6 or 7 Classrooms, and the third floor always has 9 Classrooms. Because these floors are random, the number of Faculty Rooms is variable and any of the special locations can appear.
- ↑ "Q: "i thought there were gonna be infinite floors lol" / A: "I have considered adding a mode like that! " - Baldi's Basics Plus Steam Community Hub
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