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This article is about field trips in general. For other uses, see Field trip (disambiguation).

Field trips (also known as minigames* and/or trips*) are side-quests in Baldi's Basics Plus which can be played to obtain extra items and You Thought Points. There is also a mode where all field trips can be re-played.

Gameplays[]

OutdoorArea

Baldi next to his bus in the Pit Stop.

After completing floor 2, the player is able to enter one of the random field trips by entering Baldi's Bus in the Pit Stop, only if they have a Bus Pass in their inventory.

Before playing a field trip, Baldi will give a tutorial on how to play it. However, the player can still wander around the field trip's area and interact with things, even when Baldi hasn't yet finished talking.

The player is able to find and play minigames that are in the field trip. After completing one, the player will be able to pick three items to bring back and, if the player did not make a mistake, they will also receive 250 You Thought Points.

Once completing a field trip, the player cannot replay it in a single round.

List[]

Name Screenshot Minigame(s) Character(s) Available?
Camping
Farm N/A* Baldi* *
Water treatment plant N/A* *
Wild west N/A* Baldi *

Trivia[]

General[]

  • The camping field trip was the very first trip to be revealed, being in Baldi's Basics - Field Trip demo: Camping.
  • mystman12 confirmed in his Kickstarter comment reply that he hopes to get at least 12 field trips added to Baldi's Basics Plus.[1]
  • A new field trip was planned to be added in V0.2 of Baldi's Basics Plus, but it was canceled. However, new field trips were confirmed to be added in future updates.[2]
  • The water treatment plant field trip was first revealed in the Kickstarter campaign section's description,[3] and later in the Baldi's Basics Plus code files as WasteWater.
    • However, this code, along with the wild west, was removed in V0.6.
  • The wild west field trip was first found in the Baldi's Basics Plus code files, and was eventually elaborated on in a "Baldi's Test Subjects" exclusive Patreon post.

Baldi's Basics Plus[]

  • Item Left Behind

    A Diet BSODA placed outside the Pit Stop.

    If the player leaves an item behind in the hub area by swapping an already occupied slot with one of the rewards, it will reappear in the outdoor area in the Pit Stop, in case they will suddenly change their mind or want to place it in a storage locker.
  • The player was meant to visit and explore around the field trips freely at first. This applies to the first two field trips (camping and farm), as they were available in Field Trip demo (camping only), Kickstarter Exclusive Demo, and Baldi's Basics Plus prior to V0.3. The reason why it was changed is because the developer, as well as most people thought they weren't really fun to play.[4]
    • Upon the release of V0.3, the camping field trip was revamped into a simple, educational UI-like minigame, with this change eventually applying to the farm field trip in V0.3.2.
    • Another revamp of field trips was first mentioned in the interview with Mark and Veronica in the Meeting Halfway YouTube channel.[5]
    • The revamped field trips added in V0.7 would reveal the revamp to be a new system that had an explorable 3D hub, featuring 2D minigames.
  • Since V0.4, the farm field trip was removed due to the mass coding changes, and has canonically been burned down.
  • FT

    "FT" as seen in the elevator.

    By using hacks, field trips are referred in the elevator as "FT" and can even have their own seed.
  • Prior to V0.3, the player would lose all items from the Super Schoolhouse from the inventory when failing a field trip.
  • Prior to V0.3, when the player was caught by Baldi, the game over noise would continue to play for a few seconds longer than usual after being teleported back to the main game.
  • From V0.3 to V0.5.2, even if the player got 2 stars at the end, they still earned items gained from achieving 3 stars.
    • However, if the player earned only 1 star, then they only got one item.
  • From V0.3 to V0.5.2, the player could not pause the game during the field trip in order to prevent cheating.[6]
  • Prior to V0.6, the player could only go on field trips in Floor 2 because it was the only floor featuring Baldi's Bus.
  • The sound of the xylophone when the player completes an objective from V0.3.2 to V0.5.2 was taken from Warner Bros. Sound Effect Library.
  • From V0.6 to V0.6.2, all field trips became temporarily unavailable due to still getting reworked at the time.

Glitches[]

Baldi's Basics Plus[]

  • In V0.1.5, if other characters tried to chase the player during field trips, they would fall through the ground. Cloudy Copter and Gotta Sweep still worked fine, as they did not have chase mechanics in field trips.
  • Prior to V0.3.3, when entering a field trip, some game mechanics, such as detention timer and captions, would still appear on screen. However, the mechanics would freeze during the game, but still go on during the field trip.
  • In V0.4, entering a whirlpool after completing a field trip would clip the player into the ground, soft-locking them until they were caught by Baldi.
  • From V0.3 to V0.5.2, entering a field trip while Baldi was eating An Apple would mute all sounds after a few seconds. While muted, the next phase would start immediately after the current phase was over.
  • From V0.4 to V0.5.2, if the player completed a field trip after collecting all notebooks, Baldi's congratulating voice lines would play again.

Baldi's Basics Kickstarter Exclusive Demo[]

  • In V1.0, each sprites of Baldi slapping his ruler were swapped with other field trips. For instances:
    • The camping sprites used the farm sprites instead.
    • The farm sprites used the camping sprites instead.

Audio[]

Baldi's Basics Plus[]

Sound Description
When a chalkboard with the results hits the ground after being dropped from the top. It shares the same sound as Mrs. Pomp's stomping sound.

Cut[]

Sound Description
When the player completed an objective in the second version of field trips.

Gallery[]

References[]

  1. "Hmm, not sure yet. I'd love to get *at least* twelve field trips into the game by launch, but depending on how quickly things move along I might end up being able to get more in." - Kickstarter comment
  2. "No, there will not be any new field trips in 0.2. I'm going to focus on reworking the existing field trips to make them more fun before I add any new one." - Micah McGonigal. August 21, 2020. Gmail
  3. "You might have to keep a fire burning while camping, escape a corn maze while visiting a farm, or keep digester domes from collapsing while visiting a waste water treatment plant!" - Kickstarter campaign section
  4. "One thing I said is when I first did the Kickstarter, I was like "Oh, there'll be field trip mini games." and you can like go on field trips and play mini games. And the first iteration of those were... awful. It's truly awful. ... I initially made that because I needed some ways to promote the Kickstarter, and I knew like "Oh, if I made like... like a demo thing like YouTubers would play it." and like that'll give me some attention. What I forgot to do is make sure that was fun. So, I kind of just kept rolling with that going into the first released, then I realized like "This is awful... There's no fun here."" - We Met the Creator of Baldi's Basics! 40:27~41:10
  5. "So I revamped the field trip minigames, and they're still not very good. So I've had like... Really sat down a while back and really figured out like, what do I need to do to make them fun, and so I'll be like revamping them again at some point in the future." - We Met the Creator of Baldi's Basics! 41:12~41:28
  6. "There is no pause function during these minigames to prevent cheating." - Version 0.3.2 Changelog

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