Characters are NPCs in Baldi's Basics Plus, which can be students, school staff, and other things in Here School alike. While all of the characters are obstacles to challenge or get away from, Baldi is the only hostile character to cause the game to end by contacting the Player themselves.
All of the characters are designed as 2D sprites, similar to the items and environment objects. For the game's weird bizarre purpose, the characters lack the stylistic unity. The characters' sprites are scanned with CGI models, flash animation or 2D drawing, and realistic photography. To fit the game's nostalgia themes, most of them are edited with the dithering effect and a lot of size reduction.
|1st Prize||Moves and rotates very slowly. When facing front towards the Player's view, it will rush straight and push the Player.|
|Arts and Crafters||Avoids the Player at all costs. When all recommended notebooks are collected, if Arts and Crafters is in the Player's point-of-view, he will rush to them in a quick speed, sending the Player to a random location.|
|Baldi||Appears friendly at first, but becomes the game's only hostility when getting the first quiz problem wrong. Following after the Player, Baldi will speed up each time when the Player incorrectly answers a problem. Upon contacting the Player when close enough, it leads to an ultimate game over (The Player will lose a life in the Baldi's Basics Plus when the Player has more than 1 life left).|
|Beans||Spits a bubble gum wad at the Player and will slow them down. This also applies to other characters (Excluding It's a Bully and Chalkles).|
|Chalkles||First located in the blank chalkboard. When observed after a few amount of seconds, Chalkles will emerge out of the chalkboard and rotate around the Player. After 3 seconds, he leaves.|
|Cloudy Copter||Slowly moves around the hallways, and blows out a strong wind that can push most characters and even the Player away.|
|Dr. Reflex||TBA||Catches and teleports the Player to a room with a prompt for an input, when too close. Requires them to press the displayed input quickly in order to pass his reflex test. If the Player is too slow or presses the wrong button, he will be unhappy.|
|Gotta Sweep||Resides in the closet. After 120-180 seconds, it becomes active and starts sweeping through the halls. Gotta Sweep can push almost any character that is in its way, except for It's a Bully.|
|It's a Bully||Mostly found blocking the path in hallways. Will take the Player's inventory item and allows them to pass. However if there are no items in the inventory slots, It's a Bully will refuse the Player to get through.|
|Mrs. Pomp||Tells the Player to get to her class in a limited timespan, if they fail to get to her class, she will stomp furiously around the room, attracting Baldi.|
|Playtime||Wanders around the halls, and if she's a bit close ahead, she will dash towards the Player for a jumprope minigame. Playtime will not let the Player go until completing her minigame or cutting her jumprope with Safety Scissors or when something/someone moves/teleports the Player.|
|Principal of the Thing||Takes the Player to the office for detention upon breaking one of any rules in front of him.|
Filename2 is a mysterious character who appears completely different out of all characters in the game. One of the corrupted files hidden in the game, he is typically aware of the game, breaking the fourth wall by telling the Player to destroy the game before it is too late. In Baldi's Basics Birthday Bash, some other glitched entities are the SpoopBalloons; the blue, purple, green, and orange SpoopBalloons appear floating aimlessly while the swarm of buzzing red ones will constantly follow after the Player. Both entities' origin or what they came from will have a stronger chance to reveal in the Baldi's basics Plus.
Minor characters that appear hidden in secret locations as Easter Eggs. They lack their overall personal behavior functions as they take a very small role in the game. These include PlaceFace, 0th Prize, and TestDithered.
Brief random noises heard on occasions play from the pathfinding code (Baldi's Basics Classic). When a character finds a new location to walk to, there is a 0 in 49 chance (roughly 2% chance) that a random sound will play.
|Creepy sound||A heavy breathing sound. At the end of the clip, a sound that sounds extremely similar to the ticking sound the alarm clock makes can be heard.|
|Noise||A pulsating synth.|
|Fret||A strange, chicken-like clucking. It is actually an edited guitar fret audio. In Music Maker, the sound effect is "120 Guitar Fret Noise" and edited with |
|Tone||A much quieter version of the Loud Noise's last part. If the start of the sound was made louder, a static sound can be heard before the sound that is supposed to be heard starts.|
- The idea of characters appearing as 3D models, drawings, or photo-cropped may be based on the Cartoon Network animation series The Amazing World of Gumball where it also has a lack of stylistic unity on characters.
- All 3D-model characters (Baldi, It's a Bully, 1st Prize, Mrs. Pomp, etc.) are made in a 1999 3D-modelling/animation program Anim8or.
- All 2D-drawn characters are made in GIMP (Playtime and Chalkles) and Paint.NET (Beans).
- There is a Doppler effect when the characters' voicelines randomly changed high or low in pitch. For instance, it commonly happens with Gotta Sweep when sweeping characters.
- The "fret" sound, one of the random sounds for pathfinding codes, sounds nearly yet uncannily identical to the sound piece heard multiple times in the 1993 first-person shooter game Doom's "Suspense" track, in timestamp 0:56 for instance. Most likely since they use the same MIDI sample.
- The pathfind code's "creepy sound" audio, which sounds like heavy breathing, was actually recorded around 2009. This was revealed by mystman12 in his stream.
- ↑ "I think I- That sound that just played, I think I recorded that like maybe almost ten years ago..." - Livestream archive 59:16~59:26
|List: About Page • Mentioned Characters • Cut Characters • Comic-Exclusive Characters • Category|