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- For other uses, see Camping (disambiguation).
Let's go camping!—Baldi
Camping is a field trip in Baldi's Basics Plus.
Overview
V0.7~ (Current)
When entering the field trip, the player will move to a hub, which is a freely explorable space where they can interact with objects or Baldi. Clicking on an object will play a minigame and clicking on Baldi next to the object will send the player to the tutorial screen that will explain how the minigame works.
In the hub, the player can find two minigames, though they can only play one of them.
The player will get three different results depending on the progress:
- If the player wins, they will be given a lot of items, three of them can be grabbed. The results say: "You won! Go pick 3 items!", and the music will keep playing until it ends.
- If the player wins a minigame without making a single mistake, then the player will get "Perfect Bonus". They will earn 250 You Thought Points and same items when they win a minigame. The results say: "PERFECT BONUS! +250 YTPs"
- If the player fails, the results say: "You lost... No items for you!".
There are two minigames in the campsite area: Campfire Frenzy and Pick-Quick-Nic.
This revision of the field trip is final, meaning it will no longer receive major overhauls.[1]
V0.6~V0.6.2
In these versions, this field trip is unavailable.
However, there were some leftovers from the heavily unfinished camping field trip for V0.7 - textures and a RoomAsset
named Room_CampHub
. It was only accessible through modifying the game (e.g. Modifying the Farm
SceneObject by replacing data for rooms and cells).
Looking at the versions' code, all field trips would likely act as hubs for short minigames, which had three outcomes: Win
, Perfect
, Lose
. Both 2D and 3D elements could be used, judging by the test minigame that appeared when clicking on a campfire.
Choosing Win
or Perfect
in the Test Minigame would spawn a set amount of items around the campfire, which disappeared after the player chose three of them. Nothing happened if Lose
was pressed.
V0.3~V0.5.2
The second version of the camping field trip took place at around midnight, with a tent surrounded by mountains and evergreen trees. Baldi guided the player on how the field trip worked. Each campfire had a different number which was the answer to each arithmetic problem. The logs that fell into each campfire had math questions on them.
The player had to click in between campfires to switch them so that each set of logs fell into the campfire with the number that was the answer to the math question displayed.
There were 3 campfires at the beginning, but after completing the 6th set, another campfire was added, so the player had to solve 4 questions correctly per set.
If the player inputted the logs incorrectly, they lost one star. If the answer to the math problem on the logs was smaller than the campfire's number, the fire burned out and if the answer was bigger, the fire became too huge.
After solving 10 sets of questions with at least one star left, a message appeared in a chalkboard saying: "You done it! The fires are really warm! You've earned these prizes!" When losing all three stars, it said: "You lost?! Try better next time!"
In the Field Trips mode, the camping field trip consisted of an infinite number of sets. It ended after there were no stars left. As the player progressed, division and 3-digit numbered questions were shown.
The description was "Help Baldi put the correct amount of sticks in each fire! You'll need to be a quick thinker if you want the highest score!"
This version of the camping trip was removed in V0.6 to prepare for the new version of field trips.[2]
~V0.2.2
The first version of the camping field trip was completely different. The center of this area consisted of a campfire. The player had to search for logs in order to keep the campfire going. Baldi would spawn and start to chase the player if the fire went out.
When the player put more logs into the campfire, they would earn additional points or "extra score" in-game. After the timer reached -1, the player would earn You Thought Points and items depending on the final score.
Other characters also appeared: Arts and Crafters would charge at the player if they go behind the "NO" signs for more than 10 seconds, and after a few seconds, he would teleport the player near the campfire along with Baldi himself next to the campfire if the fire was already out, so Baldi would still have a chance to end the player's field trip as well. Cloudy Copter would float in mid-air at the beginning, but after 30 or more seconds later, he would descend into the ground and start blowing wind on the campfire, making it shrink two times faster than normal, but would vanish when the player came near him. It's a Bully, hiding behind a tree, would sneak at the player and steal all of their logs upon contact, although he would not move if the player did not have any logs. Once he stole the player's logs, he would flee from them and never come back.
The description was "Collect and use sticks to keep the fire from burning out!"
Other appearances
- In Baldi's Basics - Field Trip demo: Camping, the map was much darker, the timer was located at the top right, the trees were much bigger, Arts and Crafters would take away the collected sticks after teleporting the player, and It's a Bully could move even if the player was looking at him or they did not have any sticks. There were also some large wooden logs serving as seats. The player would earn up to 10,000 points based on how big the fire was.
Trivia
General
- The field trip was first added in the Field Trip demo, making it the first field trip to be added into the game.
Baldi's Basics Plus
- If hacks are used to go out of bounds, it turns out that the main hub area is stored next to the Pit Stop. Most of it is unloaded due to occlusion culling, although entering it reloads it.
- It was first seen in a Twitter/X post made by mystman12.[3]
- If Johnny's Store is entered during the field trip, every item except for the map is missing, and the player can get it for free.
- Despite this, Johnny will still think that the player did not buy anything from his store.
- In the other way around, if the player goes to the field trip without a Bus Pass out of bounds, the endless versions of the minigames will take the place of the normal ones.
- In V0.7, if the elevator in the Pit Stop was entered during the endless version of the field trip, the floor number was revealed to be "FT", and the game would softlock.
- The second version of the field trip was actually harder while mystman12 was testing V0.3.[4]
- The camping field trip has been revamped twice; once in V0.3, and again in V0.7.[5]
- The sound that plays when the final score for a minigame appears as of V0.7 is that of Mrs. Pomp stomping the ground.
- The idea of a camping hub area that was added in V0.7 was inspired from an 2002 Disney game called You Can Fly with Tinker Bell.
- Prior to V0.3, even if the player was in a dust cloud, Baldi could find them because the player made a constant noise, attracting him.
- However, in the farm field trip, the player did not make noise. Therefore, if they hid in a dust cloud before Baldi appeared, he would not move at all.
Note: The following content may have spoilers for the deep lore. |
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Demos
- In Field Trip demo, Arts and Crafters can steal the player's logs and teleport Baldi upon contact.
- In V1.0 of Field Trip demo, the forest "wall" textures were not added, exposing more of the dark skies. The "NO" signs were not implemented as well.
- In Field Trip demo and Kickstarter Exclusive Demo, Baldi spawns on top of the campfire once the fire goes out. In Baldi's Basics Plus, prior to V0.3, he spawned next to the campfire.
Glitches
Baldi's Basics Plus
- In V0.7 Pre-release, the outdoor ambience was not affected by audio settings.
- In V0.7 Pre-release, Baldi did not have a lipsync while entering the camping hub.
- In V0.7, the Field Trips mode version of minigames was present when playing them in Explorer Mode. The player could not get items even after completing one of the minigames. Instead, it updated the score.
Baldi's Basics Kickstarter Exclusive Demo
- In V1.0, Baldi would appear wearing his farm outfit when the fire went out.
Audio
Current
Audio | Description |
---|---|
An outdoor ambience in which wind sounds can be heard in the environment. |
~V0.5.2
Audio | Caption | Description |
---|---|---|
*Crickest chirping* (unused caption) | An outdoor ambience in which crickets chirping can be heard in the environment. Prior to V0.3, its audio would get slower the dimmer the campfire got. |
V0.3~V0.5.2
Audio | Description |
---|---|
When all campfires have right answers. | |
When there are campfires with an incorrect group of logs. |
References
- ↑ "At this point, even if it's not perfect, I'm confident it will be good enough for me to safely say that this will be the final iteration of field trips and that I won't be reworking them again! Which is a relief to be sure, because I hate thinking about time spent working on stuff that ultimately ends up getting scrapped." - V0.7 Status Update
- ↑ "I removed the current camping minigame to clear the way for the new field trip system, so if you want to keep a version of the game that has that minigame now's the time to make a backup copy of the current version!" - Status Update #26 - What's cooking for version 0.6?
- ↑ "Something I'm working on for a future update!" - mystman12. May 17, 2024. Twitter/X
- ↑ "The current difficulty is actually easier than what I initially had it at, and I toned it down after receiving some feedback from testers. It lasted nearly two minutes before and even had problems going up to the hundreds! I'll definitely continue to balance it. I do want to make sure it's decently challenging though and not just a free way to get three top tier items." - Baldi's Basics Plus Steam Community Hub
- ↑ "I have some cool plans to revamp field trips yet again that should make them a lot more interesting and a lot more fun! Once I'm done with that, the farm will return alongside a new camping field trip." - mystman12. February 14, 2024. Twitter/X
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