Baldi's Math Machine is a cuboid-shaped machine with "Baldi'sMATH MACHINE" text at the bottom and a math problem on the center. On the top, there are 2 lamps that display whether the answer is correct or wrong, a yellow horn, and 3 thermometers.
Prior to Baldi's Basics PlusV0.2, the design was incomplete and much more basic as it was subject to change. It's a cube-shaped machine with text saying, "The Math Machine," displaying a math problem in the center, and the bottom of the machine said "(Design not yet final)". The old side texture was the conveyor belt texture.
Functions[]
Baldi's Basics Plus[]
Its current purpose is to serve as an alternative to the You Can Think Pad in Baldi's Basics Classic, Birthday Bash, Classic Style and Party Style of Classic Remastered. It displays a math problem on the screen and the player must solve it by picking up the Math Machine balloon that matches the correct answer to the math problem.
Baldi seen in a happy mood after a Math Machine problem is solved right.
If the correct Math Machine balloon is put into the machine, a chime sound is played, and the player earns 25 You Thought Points. Baldi will be happy and stand still for five seconds after answering the problem correctly. He will not catch the player while happy.
However, if the wrong Math Machine balloon is put into the machine, it will buzz and attract Baldi and angry Dr. Reflex to it, and Baldi will not stop to praise the player. Additionally, Baldi will get angrier (get faster) when a math question is answered incorrectly, no YTPs will be given, and the player's grade will be lowered.[1] The buzz has a very high noise value of 126, with only Baldi or angry Dr. Reflex seeing the player and the blaring alarm of Johnny's Store when being robbed having a higher value, both being 127. This means that if the player inserts the wrong Math Machine balloon into the Math Machine while Baldi or Dr. Reflex are heading to the location where any other sound is played, such as when an Alarm Clock rings, for example, then they will instead prioritize the sound of the Math Machine and head to the classroom it's in, ignoring the previous sounds.
A notebook released from Baldi's Math Machine, after answering a math question.
Whether the problem is solved correctly or not, it will spit out a notebook and all the Math Machine balloons in the room will pop one by one rapidly.
A bonus question on the Math Machine.
Once all notebooks are collected, all Math Machines, except for the one that was answered last, will show a bonus question to give the player a chance to earn a few extra You Thought Points.
When a notebook respawns in Endless Mode, the math problem will reset, so the player has to solve the new problem to get a notebook.
Baldi's Math Machine can also block vision, so if NPCs do not get in a classroom deeply, they may not see the player. However, Baldi or angry Dr. Reflex can see the player through the Math Machine if they are attracted by a buzzing noise for answering the math problem wrong.
Baldi's Math Machine cannot be used if the classroom's lights are out.
Baldi's Basics Classic Remastered[]
A glitched Math Machine. In the game, the numbers and symbols are rapidly changing.
A Portal Poster from the Math Machine after solving the last bonus question.
Baldi's Math Machine only appears in the Demo Style and it functions the same way as in Baldi's Basics Plus, except it does not give You Thought Points. The Math Machine with the second problem is always glitched out and is impossible to solve because all Math Machine balloons are wrong answers to this machine.
After answering a bonus question, the machine will show how many bonus questions are solved. Once all six bonus questions are answered for the machines aside from the one the player got the last notebook from, the last machine will produce the Portal Poster, and the player can use this item to find hidden rooms.
Baldi's Math Machine with the Hard Mode Fun Setting. There is a count for required questions to get a notebook.
When the Hard ModeFun Setting is enabled, the player must answer three questions correctly in a single machine to make Baldi happy. If one of the problems is answered incorrectly, it will buzz and produce the notebook immediately, meaning that the glitched Math Machine also only has to be answered once.
By playing any style with Free Run Fun Setting, the second problem is not glitched out. Also, even if the player collects all 7 notebooks, no bonus questions are given.
Baldi's Math Machine is a reference to Sonic's Schoolhouse's chalkboard written with a math question.
This structure is one of the three structures that can glow up in dark chunks. The other two being the vending machine and the button.
While inside Baldi's Math Machine, the problem shows up horizontally flipped as that is how Unity TextMesh Pro works when text is viewed from the back.
Since the Math Machine only generates single-digit addition and subtraction questions, it can generate up to 110 possible questions.
The Math Machine equations are always generated randomly, even if the player uses the same seed.
The new Math Machine incorrect sound sounds more similar to the Dangerous Teleporter.
Prior to V0.1.3, NPCs would pass through the Math Machine.
Prior to V0.2, when the player inserted the wrong Math Machine balloon, 5 YTPs would be reduced, and the Math Machine did not spit out a notebook.
Prior to V0.3, Baldi would not stop and praise the player for answering the problem correctly. Also, the audio when the player inserts the correct Math Machine balloon was Baldi's "WOW!" voice line. This quote was used on Endless Mode's Medium option prior to V0.3.3 and after this version, it only plays after completing a challenge.
Prior to V0.3.3, there was no buffer to prevent Math Machine balloons from getting too close to the Math Machine. Thus, the player can accidentally click a Math Machine balloon when trying to insert the intended one. And also, Endless Mode's Medium option still used the old design and sound.
Prior to V0.3.5, Baldi's Math Machine would not show bonus questions when all notebooks were collected.
There was enough space between Baldi's Math Machine and walls, so the player could hide behind the machine.
Not all classrooms had Baldi's Math Machine.
This change, along with enough space behind the Math Machine, does not apply to pre-generated levels like Endless medium.
The Ding! sound was also used in the sound effect setting of the option menu, from V0.3.5 to V0.5.2.
Prior to V0.6, Baldi's Math Machine's buzz noise when the incorrect answer was given was also used in the elevator, as soon as the button with the "Play!" text appeared.
Glitches[]
General[]
Baldis in their chasing sprite. (seen in the captions)
Rarely, Baldi will still have his chasing sprite even when the correct Math Machine balloon is inserted in the machine. Still, he cannot catch the player until he begins slapping his ruler.
The number 8 in the answer box is misaligned and the top part is out of the box.
Baldi's Basics Plus[]
If the player correctly answers a problem on a machine, collects the notebook that it spits out, collects a nearby notebook before the balloons are all popped, and has the maximum number of notebooks for the floor, the balloons will continue popping and therefore the player cannot answer the bonus question.
Rarely, Baldi's Math Machine can give the player the notebook without popping the balloons. This means balloons can be put into the same machine multiple times to get more notebooks.
In Endless medium from V0.3 to V0.3.2, Baldi slapping his ruler would not be delayed by answering a question in a machine right, so he would be happy for much shorter.
Prior to V0.3.5, there was a small chance for the player to teleport inside Baldi's Math Machine by using a Dangerous Teleporter or getting sucked up by a whirlpool.
From V0.2 to V0.4.2, Baldi's Math Machine gave 50 You Thought Points when answering the problem correctly.
However, from V0.3.5 to V0.4.2, the player could get 25 YTPs when they answered the bonus question correctly after the machine is incorrectly answered before.
Jumpscare from happy Baldi.
Prior to V0.6.1, if the player moved to happy Baldi right before he started chasing after them, the sprite of happy Baldi would linger when they get caught by Baldi.
This glitch still happens in Classic Remastered, however.
Ditto, but from V0.9 to V0.9a.
This glitch would differently happen again from V0.9 to V0.9a, but it would happen if Baldi briefly changed to his smiling sprite, after finishing the countdown.
From V0.5 to V0.10, when the player answered a bonus problem correctly if the Math Machine was answered incorrectly before, it would not reward YTPs.
In Endless Mode, if the player answered a problem in the Math Machine wrong for the first time, then the same machine would not give YTPs anymore after it reset.
Collapsed content may contain spoilers of the lore for the Baldi's Basics series.
Unlike other numbers, this number was used in the NINENINE secret, but yellow or red colored.
Baldi's Basics Plus
Baldi's Math Machine from the V0.1 screenshot.
Baldi's Math Machine from the V0.3 screenshot.
Ditto.
Baldi's Basics Classic Remastered
Baldi's Math Machine in the current screenshot.
Ditto.
Baldi's Math Machine in the old screenshot.
Others
Baldi's Math Machines in the explanation of new sound propagation.
References[]
↑"Now the penalty is simply Baldi getting angrier, no YTPs, and lowering your grade (Which will have more purpose later in development)." - Baldi's Basics Plus Steam Community Hub
↑"Level 100's Math Machines will require you to solve differential equations." - mystman12. July 23, 2024. Twitter/X