Module:Game

local p = {} function p.game(frame) local gamename = { -- Games ["Plus"] = "Baldi's Basics Plus", ["Classic"] = "Baldi's Basics Classic", ["Birthday"] = "Baldi's Basics Birthday Bash", ["Remastered"] = "Baldi's Basics Classic Remastered", -- Demos ["Field"] = "Baldi's Basics - Field Trip demo: Camping", ["Early"] = "Baldi's Basics Full Game Early Demo", ["Kickstarter"] = "Baldi's Basics Kickstarter Exclusive Demo", ["Challenges"] = "Baldi's Basics - Challenges Demo", } local amount = frame.args[1] if gamename[amount] ~= nil then amount = gamename[amount] else amount = nil end return amount end return p