SpoopBalloon

s are corrupted Baldi sprites that appear in Baldi's Basics Birthday Bash. They share the same colors and physics as the balloon party decoration found within rooms of the Schoolhouse, due to them both being balloons and presumably being filled with the same substance.

Description
All s are variations of Baldi's chase sprite in Birthday Bash, coming in several colors:
 * Purple - The most common type. There are 8 of them.
 * Blue - The second common variant. There are 6 of them.
 * Green - A slightly uncommon type. There are 3 of them.
 * Orange - The rarest to find, as there is only 1 of them.
 * Red - Appears after the other colors of s are counted.

They also appear with randomly cropped numbers, letters, and symbols. The red s, out of all the others, look severely more glitched, with multiple parts of heads.

Role
s can be found in the glitched school during the normal ending of Baldi's Basics Birthday Bash. They move around very slowly like balloons, and it is possible to push them. After finding the puzzle room, the player must enter the numbers 8, 6, 3, and 1 in reference to how many s there are. Shortly after entering the now-unlocked secret room, a numerous amount of red s will start to appear by clipping out from walls, making beeping and glitching noises as they follow after the player. As time progresses, a number of red s will increase, slowly taking over the entire locations. This will get noisy very fast as every clone will play the sound individually.

The non-red ones serve no function other than to be counted. Red s act as light obstacles, as enough of them crowded around the player can slow their movement. Many of these will continue to crowd the player until the distorted "Thank you!" screen appears. The sound will still be apparent during the ending.

Trivia

 * The red s' HALP sound is actually the file imported into an audio editor as raw data, then slowed down 8 times.
 * Wav2Image With CheatEngine.pngy distorted icons of Baldi's Basics Classic can be seen in the graphical view of wav formatted game file using Cheat Engine. This would happen in some CD-ROM games if one of the tracks was played on a CD player.
 * This is also done by changing the to a, and making text size something lower than 3.
 * According to mystman12. The HALP sound it was imported into Audacity. The sound have encoded as VOX ADPCM encode, but the sound imported as an original sound.
 * Red s' HALP noise audio also plays when the jump scare occurs from the rare red game over screens in Baldi's Basics Birthday Bash. mystman12 confirms this to be made by mistake.

Glitches

 * If pushing one to the corner, both the entity and the player themselves will get permanently stuck, soft-locking the game.

Navigation
Разноцветные Балди