Cut Texture

A gallery of textures or sprites that were either unused or removed in later update patches of the Baldi's Basics game series.

Logos
In the intro, the splash images for the Unity engine, mystman12's original logo, and Meta Game Jam 2018 were featured in Baldi's Basics Classic. Upon the release of update V1.4, all of these were removed.

In the Baldi's Basics Plus asset files, there is an unused MPTK logo.

Image Screens
In the game files, since the early demo there is a series of same-sized random images in the following order: C64, calibration color, calibration screen, cherry, paris, leaves, and coffee. The images are actually from a CRT filter in Unity that mystman12 used for a while which in itself became cut from the final release.

Baldi Sprites
There is an unused animation of Baldi being disappointed in his farm outfit that would have been used when the player brings the incorrect animal into the barn or runs out of time. It was scrapped likely because it would require Baldi to stay on the screen, which would cover some parts of the maze. There were also sprites that were removed in Baldi's Basics Plus V0.3: Baldi slapping his ruler in his camping outfit, Baldi slapping his ruler in his farm outfit and Baldi dabbing in the old Baldi's Basics Plus ending.

Zero Lives
In the game files, there is an elevator texture that shows that there are no lives left that has yet to be used. It is unused likely because the player cannot continue the game when they have run out of lives.

Field Trips
There were several field trip objects that were removed in Baldi's Basics Plus V0.3 due to the revamping.

Camping
There were bear traps that would stun certain characters, a "Baskerville Old Face" sign found in deeper areas and trees.

There were also skybox textures exclusively used on the old camping field trip.

Farm
There were a flag that the player would need to reach to complete the field trip, poorly-drawn signs that said "More weird corn maze signs to come! -Baldi" and the old corn plant and tile ground texture.

Trivia

 * Baldi's Basics Classic
 * In the alternate ending, if the player uses hacks to teleport/walk outside the map with either a WD-NoSquee or an Alarm Clock, they can see the placeholder image in the inventory.
 * The poster mentioning the pay phone's usage was first introduced in V1.2.1. It was once removed in version 1.4, but was re-added in the next update.
 * Before V1.3.2, 's full view sprite was unused, but deactivated and invisible without the program usage.
 * There were a few unused sprites that are now used on mobile version as controls.