Alarm Clock

The Alarm Clock is an inventory item in the Baldi's Basics series.

Description
The Alarm Clock has a blue rim with two black stands on the bottom of it. There are four lines signifying 3:00, 6:00, 9:00, and 12:00. The clock has a white interior with the word "Comic Sans MS" on it, replacing the arms, and two gold bells on the top. Although the Alarm Clock appears to be small as an item to pick up, it appears to become much larger when the player places it.

Despite the clock having no hands, it still works.

Usage
After using the item, the Alarm Clock will be put down on the floor, and 30 seconds later, it will start ringing. Once it starts ringing, Baldi will become aware of it and begin moving towards it. Baldi prioritizes the Alarm Clock's ringing noise over any sound with a noise value lower than 112 and will continue to move towards it until he either reaches it or sees the player. This means that until Baldi reaches the Alarm Clock's location, the player can open doors and blue lockers, reach exits or elevators, and even get sent to detention without Baldi noticing them (as long as the player does not enter Baldi's line of sight). The Alarm Clock will also have an after-effect on Baldi's hearing for a short time.

However, some sounds with a higher noise value than 112 can overwrite the Alarm Clock's ringing noise. These sounds are Baldi's Math Machine's buzzing noise and Mrs. Pomp's screaming, both of which have a noise value of 126. If one of these sounds plays before the Alarm Clock rings, Baldi will go to the source of that sound first, then he will go to the chunk where the Alarm Clock was placed on.

If the Alarm Clock rings in the library, it does not attract Baldi as this location is silent.

Locations
The Alarm Clock is commonly obtained from both classrooms and faculty rooms.

Other Appearances

 * In Baldi's Basics Classic, the Alarm Clock is very rare item, as there is only one available. It is found in a faculty room along with a Quarter. The clock's standers partially clip through the ground, so the only way to see the whole sprite when it is placed down is by hacking.
 * In Baldi's Basics Birthday Bash, the Alarm Clock can be found randomly in either presents or the Crazy Item machine, which makes it less rare. Like in Classic, the bottom part of the standers are missing when looking at the Alarm Clock normally.
 * In Baldi's Basics - Field Trip demo: Camping, in one of the ending screens, Baldi's head is replaced by an Alarm Clock, while the real head is off of his body.
 * In Baldi's Basics Full Game Early Demo, the Alarm Clock is not used but found in the game's code. This hints that it was originally going to be added before it was cut from the demo for unknown reasons.

Trivia

 * General
 * The left side of the clock appears to be slightly broken, as the pixels do not match up.
 * The Alarm Clock has no collision, so it can be illogically passed through.
 * Placing an Alarm Clock outside of the Super Schoolhouse or Schoolhouse will result in Baldi heading towards the clock (therefore heading out of bounds) and staying in that position once the Alarm Clock rings.
 * It has similarities to the tape player and pay phone, except it does not affect Baldi's hearing until after a 30-second delay, and the time Baldi is distracted depends on how far away he is from it and how fast he is moving when it activates.
 * Baldi's Basics Plus
 * Prior to V0.3.4, the Alarm Clock sprite in use was unaffected by fog.

Gallery
Image files=
 * General

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